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Dichotomy

(2022)

Project Description

Dichotomy is a motion-capture animated short film created for the University of Nebraska-Lincoln's Game Engines class. The environment and characters were built in Unreal Engine 5. It was created as an exploration of virtual worlds and an exercise in motion capture.

Written, Designed, and Edited by Isaiah Griffith

Film

20230511_Banquet-358.jpg
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